The 3D Artist creates high-quality three-dimensional assets and visualizations for digital products, marketing, animation, and interactive experiences. The ideal candidate combines strong artistic judgment with technical skill and can take a concept from modeling through final presentation. Work Arrangement Remote / Project-based or Full-time Department Creative & Digital Production Reports To Creative Lead / Project Manager Key Responsibilities
- Create accurate, visually engaging 3D models, environments, props, and other digital assets.
- Develop clean topology, UV maps, textures, materials, lighting, and rendered outputs.
- Translate sketches, references, storyboards, and creative briefs into polished 3D visuals.
- Optimize assets for their intended platform, including web, mobile, animation, or real-time use.
- Collaborate with designers, developers, and project stakeholders to maintain visual consistency.
- Manage source files, revisions, naming conventions, and asset libraries in an organized manner.
- Respond constructively to feedback and deliver approved work within agreed timelines.
Required Qualifications
- A strong portfolio demonstrating 3D modeling, texturing, lighting, and rendering ability.
- Proficiency in at least one major 3D tool, such as Blender, Maya, Cinema 4D, or 3ds Max.
- Working knowledge of Adobe Creative Cloud or equivalent image-editing tools.
- Understanding of composition, scale, form, color, materials, and visual storytelling.
- Ability to work independently, communicate clearly, and manage multiple deadlines.
Preferred Skills
- Experience with Unreal Engine, Unity, motion graphics, product visualization, or character
animation.
- Knowledge of sculpting tools such as ZBrush and texturing tools such as Substance 3D Painter.
- Familiarity with AI-assisted creative tools and efficient production workflows.